ReviewsExhibit Design Concepts

Methode de musculation au feminin

  • ...iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play..
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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The Angry Birds Movie (Theatrical)

  • ...iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play..
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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Albita-Son

  • actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play..
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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edxeducation Indoor/Outdoor Classroom Thermometer - Demonstration Size - Displays Farenheit and Celsius - Hands-On Teaching Aid

  • TACKLE TEMPERATURE CONCEPTS -- This large thermometer is perfect for hands-on teaching and demonstration indoors or outside. The sides display Fahrenheit and Celsius scales..
  • MADE TO DISPLAY -- At 15.25" H x 3" W, this teaching tool is designed for demonstration. The numbers and markers appear large, bold and easy to read..
  • DURABLE AND SAFE -- Made from durable plastic, this large thermometer is designed to last. It's also mercury-free, which means it's safe for little ones to use..
  • PUT TEMPERATURE IN PERSPECTIVE -- The label, which illustrates the freezing point of water, will contextualize learning. Perspective aids memory..
  • LEARN THROUGH PLAY -- Watch kids dive into fundamental science and STEM concepts while the changing temperature constantly fascinates..
  • PERFECT FOR SCHOOL AND HOME -- With a flat design, this thermometer can be easily mounted to a wall. Keep one with your teaching, STEM or homeschool supplies..
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4th Luminous Mystery (The Transfiguration)

  • ...iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play..
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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CoderMindz Game for AI Learners! NBC Featured: First Ever Board Game for Boys and Girls Age 6+. Teaches Artificial Intelligence and Computer Programming Through Fun Robot and Neural Adventure!

  • HIGH QUALITY - The future is here and it's ready to play! Coder Mindz is the only board game and STEM toy, that teaches Coding and Artificial Intelligence concepts using a fun gameplay..
  • EASY PLAY - Use it at home, in school, coding clubs, Montessori, STEM clubs, boys girls scout, summer clubs, tutoring, after school, day care, maker space, hackathons and for Girls who code!.
  • YOUNG INVENTOR - Created by Samaira, a 9 year old girl and covered by over 100 Media and News, including TIME, NBC TODAY Show, Business Insider, Yahoo Finance, NBC Bay Area, Sony, Mercury News and many more. Her first game is now used in over 600 schools worldwide..
  • FIRST EVER AI GAME and FREE CURRICULUM - The only game that introduces kids to many AI concepts. Teaches Image Recognition, Training, Inference, Data, Adaptive Learning, Autonomous and more. Also teaches Coding concepts like Loops, Functions, Conditionals and Algorithm writing and more. FREE CURRICULUM available to download on website (limited time only).
  • THINK AI - Artificial Intelligence is a big and emerging branch. The “Intelligence” in machines is programmed by “Training”. Once trained the machines “Infer” and start behaving “Autonomously”. Training involves Back-propagation which is Retraining ....
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It's Flooding Down in Texas

  • ...iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play..
  • TEACHING: Make pizza for customers, collect payment & make change (dollars/coins), & learn the profitability of your business. Additional game concepts include: Addition, Subtraction, Fractions, mental math, design and communication skills (Pizza Co.)..
  • SKILLS LEARNED: Real-world (business) math, money, addition, subtraction, fractions, fast paced mental math, run & grow a business, social interaction, listening, critical thinking, oberservation, creative problem solving & basic business concepts. Osmo sees and reacts to every real-life move. Geared towards children & love of learning..
  • AGE & CAPABILITY: Ages 5-12+. Game is designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment..
  • WHAT'S IN THE BOX: Pizza/Tray, Toppings, Money tiles, Stackable storage for game pieces & 1 Game App: Pizza Co..
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Don't Touch That Dial

  • Singable lyrics and catchy melodies are set to a contemporary beat.
  • These tunes are a fun way to teach children Basic concepts.
  • Parents and teachers use this collection to teach concepts such as colors and numbers, as well as friendship and cooperation.
  • Item Package Dimension: 5.7" L x 4.9" W x 0.4" H.
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Math Missions with Card Game Kindergarten-2nd Grade [Old Version]

  • Fun learning games teach basic math concepts and thinking skills.
  • Covers numbers, shapes, sizes, quantities, patterns, and sequencing.
  • Activities address measurement concepts and number sentences.
  • Entertaining characters and a colorful, engaging environment.
  • Universal Access functions address different learning styles and abilities.
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Math 1-2 Deluxe

  • Stop the virus from spreading with your gaming skills and brainpower.
  • sharpen your math skills as you unlock the secrets of the abandoned laboratory.
  • All skills covered correlate to the National Council of Teachers of Mathematics (NCTM).
  • Kids learn pre-algebra concepts they need to succeed in school through completing missions in a virtual education gaming environment.
  • 15 pre-algebra and Algebra 1 concepts covered.
  • Target key objectives covered on state tests.
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Learning Resources Algebra Tile Class Set

  • Use as a visual representation to teach abstract math concepts.
  • Students build geometric models of polynomials, exploring firsthand the concepts related to them.
  • Includes: Overhead set and 40-page Activity Book.
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